This article will list how XP is granted on every app, set up by subject.
- Full details can be checked in the Simplified XP Guide.
- To request updates to the Simplified XP Guide, escalate a ticket to Academics K-8 and tag Ruchi Baid as the DRI.
- To request updates to this KBA, see Updates to documentation or Routing.
XP Granting Rules by Subject and App
Reading
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Clearfluency
- XP rule: 5 XP for each reading recording with more than 75% accuracy.
- XP rule: 5 XP for each comprehension quiz with more than 75% accuracy.
- Data Collection Team: Superbuilders Adapters
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Anton
- XP rule: 3 XP per lesson with more than 2.5 stars.
- Data Collection Team: Superbuilders Adapters
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Amplify
- XP rule: 7 XP for each level with more than 80% accuracy.
- Data Collection Team: Beyond AI
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AlphaRead
- XP rule: XP is provided for articles with more than 80% accuracy.
- Note: Displayed in TB Dash.
- Data Collection Team: Beyond AI
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Lexia Core5
- XP rule: 5 XP per high-accuracy completion, as defined by the app.
- Data Collection Team: Superbuilders Adapters
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Mentava
- XP rule: 2 XP for each square activity.
- Data Collection Team: Mentava
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MobyMax
- XP rule: 10 XP for each lesson with more than 80% accuracy.
- Data Collection Team: Superbuilders
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TeachTales
- XP rule: XP is provided for quizzes with more than 75% accuracy.
- Note: Reported by the app.
- Data Collection Team: LearnWithAI
Language
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eGumpp
- XP rule: 21–46 XP depending on the lesson, with more than 90% accuracy.
- Restriction: Only retakes on different days award XP.
- Data Collection Team: Superbuilders Adapters
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FastPhonics
- XP rule: 3 XP per stones and books.
- Restriction: Placement-test lessons and previously completed lessons do not award XP.
- Data Collection Team: Superbuilders Adapters
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Freckle (Language)
- XP rule: 1 XP per correct answer.
- Restriction: 0 XP if the overall lesson accuracy is below 80%.
- Data Collection Team: Superbuilders Adapters
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Lalilo
- XP rule: 3 XP per completed lesson part with more than 80% accuracy.
- Data Collection Team: Not specified in the original table.
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MobyMax (Language)
- XP rule: 5 XP for each lesson with more than 80% accuracy.
- XP rule: 2 XP for each lesson test with 100% accuracy.
- Restriction: 0 XP with less than 80% accuracy.
- Data Collection Team: Superbuilders Adapters
Vocab & Writing
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AlphaWrite
- XP rule: 19 XP for each lesson with 100% accuracy.
- XP rule: 15 XP for each lesson with more than 80% accuracy.
- XP rule: 7.5 XP for the 2nd try with more than 80% accuracy.
- XP rule: 3.75 XP for the 3rd try with more than 80% accuracy.
- Restriction: 0 XP for the 4th try.
- Note: Displayed in TB Dash.
- Data Collection Team: Eigen
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Membean
- Bonus: 25% bonus XP for 100% accuracy.
- XP rule: 0.75 XP for each new word studied.
- XP rule: 0.33 XP each time a question is answered correctly.
- Restriction: 0 XP if the overall session has less than 80% accuracy.
- Data Collection Team: Superbuilders Adapters
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Standardized Writing Fundamentals
- XP rule: XP is awarded for each quiz with more than 80% accuracy.
- Note: Displayed in Timeback Dash.
- Data Collection Team: Not specified in the original table.
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VocabLoco
- XP rule: 5 XP for each activity with more than 80% accuracy.
- XP rule: 0.5 XP per correct word with more than 80% accuracy on review tests.
- Restriction: 0 XP is awarded for repeated activities in the same word list.
- Restriction: 0 XP if the overall session has less than 80% accuracy.
- Data Collection Team: Superbuilders Adapters
Math & Fluency
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Acely
- XP rule: 2 XP per correct answer in SAT Full-Length exams.
- Data Collection Team: Superbuilders Adapters
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AlphaNumbers (FastMath)
- Bonus: 20% bonus for 100% accuracy.
- XP rule: 1 XP for each minute of activity with more than 80% accuracy.
- Restriction: 0 XP if the overall session drops below 80% accuracy.
- Data Collection Team: Sparsh / Alpha Numbers
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Math Academy
- XP rule: XP is obtained by completed skill with less than 80% accuracy.
- Note: Reported by the app.
- Data Collection Team: Beyond AI
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Edia
- XP rule: XP is obtained by completed skill with less than 80% accuracy.
- XP rule: Full XP for completion of adaptive practices.
- Note: Reported by the app.
- Data Collection Team: Superbuilders Adapters
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Freckle (Math)
- Grades K–2: 5 XP for each lesson completed with more than 80% accuracy.
- Grades 3–5: 7 XP for each lesson completed with more than 80% accuracy.
- Grades 6+: 10 XP for each lesson completed with more than 80% accuracy.
- Restriction: Only “Targeted Practice” type lessons grant XP.
- Data Collection Team: Superbuilders Adapters
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Happy Numbers
- XP rule: 4 XP for each lesson at 100% accuracy.
- XP rule: 3 XP for each completed lesson with more than 80% accuracy.
- Restriction: 0 XP for lessons with less than 80% accuracy.
- Data Collection Team: Superbuilders Adapters
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Math Raiders
- Bonus: XP bonus multiplier when the student has over 30% of their best CQPM.
- XP rule: 1 XP per 1 minute with more than 80% accuracy and at least 2 QPM.
- Mastery rule: 1 Mastery for each fact that has not been previously mastered and was answered below the threshold time.
- Data Collection Team: Superbuilders Adapters
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Synthesis Tutor
- XP rule: 15 XP for each completed lesson.
- XP rule: 8 XP for the first redo.
- XP rule: 4 XP for the second redo.
- Restriction: 0 XP for the third redo.
- Restriction: Only lessons qualify for XP. “Explore,” Playground Lessons, and Games do not qualify for XP.
- Data Collection Team: Superbuilders Adapters
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Zearn
- Grade K: 13 XP per lesson completed.
- Grade K: 7 XP for 2nd attempt.
- Grade 1: 13 XP per lesson completed.
- Grade 1: 8 XP for 2nd attempt.
- Grade 2: 14 XP per lesson completed.
- Grade 2: 9 XP for 2nd attempt.
- Grade 3: 20 XP per lesson completed.
- Grade 3: 10 XP for 2nd attempt.
- Restriction: 0 XP if the same step is missed 3 times in a row, also known as a Tower of Power alert.
- Data Collection Team: Superbuilders Adapters
Science
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Edmentum (HS)
- Bonus: 25% bonus XP on first attempt with 100% accuracy.
- XP rule: 20–62 XP for the first attempt of each lesson with more than 80% accuracy.
- XP rule: 50% XP for the 2nd attempt.
- XP rule: 25% XP for the 3rd attempt.
- Restriction: 0% XP for the 4th attempt.
- Restriction: 0 XP for exempt units.
- Penalty: -5 XP if the first attempt fails and there is gaming evidence, such as rushed or cheated work.
- Data Collection Team: Superbuilders Adapters
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Nice Academy
- Bonus: 1.25x XP multiplier for first attempt with 100% accuracy.
- XP rule: XP is awarded for each lesson completed with 80% accuracy.
- XP rule: 2 XP for exercises.
- XP rule: 4 XP for quizzes.
- XP rule: 6 XP for unit tests.
- XP rule: 15 XP for the course challenge.
- 2nd attempt: 62.5% XP for 2nd attempt with 100% accuracy.
- 2nd attempt: 50% XP for 2nd attempt with more than 80% accuracy.
- 3rd attempt: 31.25% XP for 3rd attempt with 100% accuracy.
- 3rd attempt: 25% XP for the 3rd attempt.
- Restriction: 0 XP for the 4th attempt.
- Penalty: -1 XP per question where rush is detected, defined as less than 5 seconds and less than 50% accuracy.
- Note: XP is obtained for exercises, quizzes, videos, and articles.
- Note: Videos and articles give XP only after finishing the related exercise or quiz.
- Note: XP is visible in Timeback Dash.
- Data Collection Team: Superbuilders Nice Academy
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MobyMax
- Grades 3–5: 13 XP for each completed lesson with more than 80% accuracy.
- Grades 6–8: 25 XP for each completed lesson with more than 80% accuracy.
- Data Collection Team: Superbuilders Adapters
High School
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AP Classroom
- XP rule: MCQ and FRQ tests do not provide any XP.
- Data Collection Team: Beyond AI
Standardized Tests
XP Gains by Subject, Grade, and Accuracy
Math
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Math - Grades K-2
- 100% accuracy: 190 XP
- 90-99% accuracy: 90 XP
- 80-89% accuracy: 45 XP
- Less than 80% accuracy: 22.5 XP
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Math - Grades 3-5
- 100% accuracy: 280 XP
- 90-99% accuracy: 180 XP
- 80-89% accuracy: 90 XP
- Less than 80% accuracy: 45 XP
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Math - Grades 6+
- 100% accuracy: 340 XP
- 90-99% accuracy: 240 XP
- 80-89% accuracy: 120 XP
- Less than 80% accuracy: 60 XP
Reading
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Reading - Grades K-2
- 100% accuracy: 190 XP
- 90-99% accuracy: 90 XP
- 80-89% accuracy: 45 XP
- Less than 80% accuracy: 22.5 XP
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Reading - Grades 3-5
- 100% accuracy: 280 XP
- 90-99% accuracy: 180 XP
- 80-89% accuracy: 90 XP
- Less than 80% accuracy: 45 XP
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Reading - Grades 6+
- 100% accuracy: 340 XP
- 90-99% accuracy: 240 XP
- 80-89% accuracy: 120 XP
- Less than 80% accuracy: 60 XP
Language
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Language - Grades K-2
- 100% accuracy: 190 XP
- 90-99% accuracy: 90 XP
- 80-89% accuracy: 45 XP
- Less than 80% accuracy: 22.5 XP
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Language - Grades 3-5
- 100% accuracy: 220 XP
- 90-99% accuracy: 120 XP
- 80-89% accuracy: 60 XP
- Less than 80% accuracy: 30 XP
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Language - Grades 6+
- 100% accuracy: 220 XP
- 90-99% accuracy: 120 XP
- 80-89% accuracy: 60 XP
- Less than 80% accuracy: 30 XP
Science and Social Studies
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Science and Social Studies - Grades 3-5
- 100% accuracy: 280 XP
- 90-99% accuracy: 180 XP
- 80-89% accuracy: 90 XP
- Less than 80% accuracy: 45 XP
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Science and Social Studies - Grades 6+
- 100% accuracy: 280 XP
- 90-99% accuracy: 180 XP
- 80-89% accuracy: 90 XP
- Less than 80% accuracy: 45 XP
Writing
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Writing - Grades 3-5
- 100% accuracy: 160 XP
- 90-99% accuracy: 60 XP
- 80-89% accuracy: 30 XP
- Less than 80% accuracy: 15 XP
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Writing - Grades 6+
- 100% accuracy: 280 XP
- 90-99% accuracy: 180 XP
- 80-89% accuracy: 90 XP
- Less than 80% accuracy: 45 XP
Vocabulary
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Vocabulary - Grades 3-4
- 100% accuracy: 140 XP
- 90-99% accuracy: 40 XP
- 80-89% accuracy: 20 XP
- Less than 80% accuracy: 10 XP
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Vocabulary - Grades 5-9
- 100% accuracy: 160 XP
- 90-99% accuracy: 60 XP
- 80-89% accuracy: 30 XP
- Less than 80% accuracy: 15 XP
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Vocabulary - Grades 10-12
- 100% accuracy: 170 XP
- 90-99% accuracy: 70 XP
- 80-89% accuracy: 35 XP
- Less than 80% accuracy: 17.5 XP
For repeated student-elected tests (e.g. 100for100 Reading), every new attempt of the same grade and subject will halve XP rewards to prevent farming.
Karina Jimenez Marin
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